Fundamentals of Vehicle Simulation Design

Fundamentals of Vehicle Simulation Design

by Ernest Adams
5/5

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling.

Now you want to know how to apply them to the vehicle simulation genre.

This focused guide gives you exactly what you need.

Format
50 pages
First published
2014
Publishers
New Riders Publishing

Ernest Adams

About Ernest Adams

Librarian Note: There is more than one author in the Goodreads database with this name.Ernest Adams is founder of the International Game Developers Association, a game design consultant and author on game development.He started out in the game industry in 1989 as a software engineer and holds a Ph.D. from the School of Computing and Mathematics at Teesside University for his work on interactive storytelling....

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